public virtual bool Interact(MatrixManager.CustomPhysicsHit hit, InteractableTiles interactableTiles, Vector3 worldPosition)
 {
     return(interactableTiles.TryMine(worldPosition));
 }
Esempio n. 2
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 public virtual bool Interact(RaycastHit2D hit, InteractableTiles interactableTiles, Vector3 worldPosition)
 {
     return(interactableTiles.TryMine(worldPosition));
 }