public static void SendMessageToPlayers(this IZone zone, MessageBuilder builder) { if (zone == null) { return; } builder.ToCharacters(zone.GetCharacters()).Send(); }
public void SpreadDecorChanges(DecorDescription decorDescription) { Message.Builder.SetCommand(Commands.DecorUpdate).WithData(new Dictionary <string, object> { { k.description, decorDescription.ToDictionary() } }).ToCharacters(_zone.GetCharacters()).Send(); }