Esempio n. 1
0
 private void Start()
 {
     groundedChecking     = GetComponent <IGroundedChecking>();
     wallCollisionChecker = GetComponent <IWallCollisionChecker>();
     rb   = GetComponent <Rigidbody2D>();
     anim = GetComponent <Animator>();
 }
Esempio n. 2
0
 private void Awake()
 {
     cameraShake     = GameObject.Find("CameraShake").GetComponent <CameraShake>();
     groundedChecker = GetComponent <IGroundedChecking>();
     rb = GetComponent <Rigidbody2D>();
     playerDamageable     = GetComponent <PlayerDamageable>();
     wallCollisionChecker = GetComponent <IWallCollisionChecker>();
 }
 void Start()
 {
     rb = GetComponent <Rigidbody2D>();
     groundedChecker = GetComponent <IGroundedChecking>();
 }
 private void Start()
 {
     rb = GetComponent <Rigidbody2D>();
     groundedChecker = GetComponent <IGroundedChecking>();
     wallClimbing    = GetComponent <WallClimbing>();
 }