Esempio n. 1
0
 public static bool blockTypeExists(IChunk chunk, ushort blockID, IActor actor)
 {
     if (chunk.GetTileData().Keys.Contains(blockID))
     {
         return(true);
     }
     else
     {
         ((IGameServer)actor.State).ChatManager.SendActorMessage("Invalid Block ID, Blocktype not found.", actor);
         return(false);
     }
 }
Esempio n. 2
0
 public static bool blockTypeExists(IChunk chunk, ushort blockID, IActor actor)
 {
     if (chunk.GetTileData().Keys.Contains(blockID))
     {
         return true;
     }
     else
     {
         ((IGameServer)actor.State).ChatManager.SendActorMessage("Invalid Block ID, Blocktype not found.", actor);
         return false;
     }
 }