Esempio n. 1
0
    void Die()
    {
        Lives--;
        healthBar.AdjustLives(Lives);
        dead = true;
        anim.SetBool("isWalking", false);
        anim.SetBool("IsDead", true);
        if (loggingEnabled)
        {
            Debug.Log("You died!");
        }

        this.enabled = false;
        mp.enabled   = false;
        // healthCanvas.SetActive(false);

        if (ll != null && nextLevel)
        {
            ll.LoadNextLevel();
        }
        else
        {
            Invoke("Respawn", 3.5f);
        }
    }