public static void glGetMapiv(MapTarget target, GetMapQuery query, ref Int32[] v) { i_OpenGL1_0.glGetMapiv(target, query, ref v); }
public static void GetMap(MapTarget target, GetMapQuery query, [Out] Int32[] v) { unsafe { fixed (Int32* p_v = v) { Debug.Assert(Delegates.pglGetMapiv != null, "pglGetMapiv not implemented"); Delegates.pglGetMapiv((Int32)target, (Int32)query, p_v); CallLog("glGetMapiv({0}, {1}, {2})", target, query, v); } } DebugCheckErrors(); }
internal static extern void glGetMapiv(MapTarget target, GetMapQuery query, [OutAttribute] Int32 *v);
public static void glGetMapfv(MapTarget target, GetMapQuery query, ref Single[] v) { i_OpenGL1_0.glGetMapfv(target, query, ref v); }
internal static extern void glGetMapdv(MapTarget target, GetMapQuery query, [OutAttribute] Double *v);
internal static extern void glGetMapfv(MapTarget target, GetMapQuery query, [OutAttribute] Single *v);
internal static extern void glGetMapfv(MapTarget target, GetMapQuery query, [OutAttribute] Single* v);
internal static extern void glGetMapiv(MapTarget target, GetMapQuery query, [OutAttribute] Int32* v);
public static unsafe void GetMapx(this OesFixedPoint thisApi, [Flow(FlowDirection.In)] MapTarget target, [Flow(FlowDirection.In)] GetMapQuery query, [Count(Computed = "query"), Flow(FlowDirection.Out)] Span <int> v) { // SpanOverloader thisApi.GetMapx(target, query, out v.GetPinnableReference()); }
internal static extern void glGetMapdv(MapTarget target, GetMapQuery query, [OutAttribute] Double* v);
public static extern void GetMapiv( MapTarget target, GetMapQuery query, [Out]int[] v );
public static extern void GetMapfv( MapTarget target, GetMapQuery query, [Out]float[] v );
public static extern void GetMapdv( MapTarget target, GetMapQuery query, [Out]double[] v );
public static void glGetMapdv(MapTarget target, GetMapQuery query, ref Double[] v) { i_OpenGL1_1.glGetMapdv(target, query, ref v); }
public static void GetMap(MapTarget target, GetMapQuery query, [Out] float[] v) { unsafe { fixed (float* p_v = v) { Debug.Assert(Delegates.pglGetMapfv != null, "pglGetMapfv not implemented"); Delegates.pglGetMapfv((Int32)target, (Int32)query, p_v); LogFunction("glGetMapfv({0}, {1}, {2})", target, query, LogValue(v)); } } DebugCheckErrors(null); }