Esempio n. 1
0
    IEnumerator hint1()
    {
        player.Move(0);
        Camera.main.GetComponent <CameraFollow>().Active = false;
        trigger6.SetActive(false);
        gamePanel.hideBattleBtn();
        movePos    = Camera.main.transform.position + new Vector3(45, 0, 0);
        moveCamera = true;
        yield return(new WaitForSeconds(5f));

        movePos = Camera.main.transform.position - new Vector3(45, 0, 0);
        yield return(new WaitForSeconds(4f));

        moveCamera = false;
        Camera.main.GetComponent <CameraFollow>().Active = true;
        gamePanel.showBattleBtn(player.gameObject);
    }
Esempio n. 2
0
    IEnumerator battle4()
    {
        gamePanel.hideBattleBtn();
        player.Move(0);
        yield return(new WaitForSeconds(1));

        gamePanel.showTextPanel("墨铭", "........", 'L', face1, "bottom");
    }