private void ViewModel_NewGame(Object sender, EventArgs e) { model.NewGame(); timer = true; spawnTimer = true; Device.StartTimer(TimeSpan.FromSeconds(1), () => { model.AdvanceTime(); model.SpawnNewFuel(); return(timer); }); Device.StartTimer(TimeSpan.FromMilliseconds(1000), () => { model.AdvancePlayer(); return(spawnTimer); }); }
private void StepTimer_Tick(Object sender, EventArgs e) { gameModel.AdvancePlayer(); panel1.Refresh(); }
private void StepTimer_Tick(Object sender, EventArgs e) { model.AdvancePlayer(); }