/*-------------*/ /* CONSTRUCTOR */ /*-------------*/ public ShapeDrawer(GameModel game) { game.AddToDrawers(this); }
/*------------*/ /* PROPERTIES */ /*------------*/ /*-------------*/ /* CONSTRUCTOR */ /*-------------*/ public TextSpriteDrawer(GameModel game) { _spriteFonts = new Dictionary <string, SpriteFont>(); _toDraw = new List <ITextSprite>(); game.AddToDrawers(this); }
/*------------*/ /* PROPERTIES */ /*------------*/ /*-------------*/ /* CONSTRUCTOR */ /*-------------*/ public SpriteDrawer(GameModel game) { _spriteSets = new Dictionary <string, Texture2D>(); _toDraw = new List <ISprite>(); game.AddToDrawers(this); }