Esempio n. 1
0
 private void CheckEventQueue()
 {
     // A while loop is required in case there are multiple events triggered
     // at the same time.
     while (this.eventQueue.Count > 0)
     {
         GameEvent existingEvent = this.eventQueue[0];
         if (existingEvent.ExecutionTime < this.time)
         {
             existingEvent.Action();
             this.eventQueue.Remove(existingEvent);
             continue;
         }
         break;
     }
 }