public static bool Prefix(BreakDown __instance, ref bool __result) { if (!__instance.gameObject.activeSelf) { return(true); } if (Cooking.IsCookware(__instance)) { GameAudioManager.PlayGUIMenuOpen(); InterfaceManager.m_Panel_BreakDown.m_BreakDown = __instance; InterfaceManager.m_Panel_BreakDown.Enable(true); return(false); } return(true); }