Esempio n. 1
0
    private void LateUpdate()
    {
        ShowActivePanels();
        txtLength[0].text    = GUIPlanetOperations.ReturnLength(AllianceDataInput[0]);
        txtLength[1].text    = GUIPlanetOperations.ReturnLength(AllianceDataInput[1]);
        txtLength[2].text    = GUIPlanetOperations.ReturnLength(AllianceDataInput[2]);
        txtLength[3].text    = GUIPlanetOperations.ReturnLength(AllianceDataInput[3]);
        AllianceData[1].text = ShowCost_SetAllianceData();
        AllianceData[2].text = ShowCost_CreateAlliance();

        AllianceData[3].text = stats.Get_Data_From("Alliance_Antymatery").ToString(); //Alliance antymatery
        AllianceData[4].text = stats.Get_Data_From("Antymatery").ToString();          // player antymatery
    }
Esempio n. 2
0
 private void Info_AdmiralPanel()
 {
     textInfo_Admiral[0].text  = "Level: " + stats.Get_Data_From("Level").ToString("N0");
     textInfo_Admiral[1].text  = "Alliance: " + stats.Get_String_Data_From("Alliance_Name");
     textInfo_Admiral[2].text  = stats.Get_Data_From("Destroyed_Comets").ToString("N0");
     textInfo_Admiral[3].text  = stats.Get_Data_From("Spent_Resources").ToString("N0");
     textInfo_Admiral[4].text  = stats.Get_Data_From("Bought_Ships").ToString("N0");
     textInfo_Admiral[5].text  = stats.Get_Data_From("Destroyed_Enemy_Ships").ToString("N0");
     textInfo_Admiral[6].text  = stats.Get_String_Data_From("Admiral_Name");
     textInfo_Admiral[7].text  = "Points: " + stats.Get_Points().ToString();
     textInfo_Admiral[8].text  = stats.Get_Data_From("Explored_Moons").ToString("N0");
     textInfo_Admiral[9].text  = stats.Get_Data_From("Exp").ToString("N0") + "/" + stats.Count_Exp_To_Next_Level().ToString("N0");
     textInfo_Admiral[13].text = stats.Get_Data_From("Wins").ToString("N0") + "/" + stats.Get_Data_From("Loses").ToString("N0");
     textInfo_Admiral[14].text = GUIPlanetOperations.ReturnLength(path);
 }
Esempio n. 3
0
 private void ShowCharsLimit()
 {
     txt_Length[0].text = GUIPlanetOperations.ReturnLength(planet_name);
     txt_Length[1].text = GUIPlanetOperations.ReturnLength(admiral_name);
 }