private void LateUpdate() { ShowActivePanels(); txtLength[0].text = GUIPlanetOperations.ReturnLength(AllianceDataInput[0]); txtLength[1].text = GUIPlanetOperations.ReturnLength(AllianceDataInput[1]); txtLength[2].text = GUIPlanetOperations.ReturnLength(AllianceDataInput[2]); txtLength[3].text = GUIPlanetOperations.ReturnLength(AllianceDataInput[3]); AllianceData[1].text = ShowCost_SetAllianceData(); AllianceData[2].text = ShowCost_CreateAlliance(); AllianceData[3].text = stats.Get_Data_From("Alliance_Antymatery").ToString(); //Alliance antymatery AllianceData[4].text = stats.Get_Data_From("Antymatery").ToString(); // player antymatery }
private void Info_AdmiralPanel() { textInfo_Admiral[0].text = "Level: " + stats.Get_Data_From("Level").ToString("N0"); textInfo_Admiral[1].text = "Alliance: " + stats.Get_String_Data_From("Alliance_Name"); textInfo_Admiral[2].text = stats.Get_Data_From("Destroyed_Comets").ToString("N0"); textInfo_Admiral[3].text = stats.Get_Data_From("Spent_Resources").ToString("N0"); textInfo_Admiral[4].text = stats.Get_Data_From("Bought_Ships").ToString("N0"); textInfo_Admiral[5].text = stats.Get_Data_From("Destroyed_Enemy_Ships").ToString("N0"); textInfo_Admiral[6].text = stats.Get_String_Data_From("Admiral_Name"); textInfo_Admiral[7].text = "Points: " + stats.Get_Points().ToString(); textInfo_Admiral[8].text = stats.Get_Data_From("Explored_Moons").ToString("N0"); textInfo_Admiral[9].text = stats.Get_Data_From("Exp").ToString("N0") + "/" + stats.Count_Exp_To_Next_Level().ToString("N0"); textInfo_Admiral[13].text = stats.Get_Data_From("Wins").ToString("N0") + "/" + stats.Get_Data_From("Loses").ToString("N0"); textInfo_Admiral[14].text = GUIPlanetOperations.ReturnLength(path); }
private void ShowCharsLimit() { txt_Length[0].text = GUIPlanetOperations.ReturnLength(planet_name); txt_Length[1].text = GUIPlanetOperations.ReturnLength(admiral_name); }