public void BuyShips(int nr) { if (!ships[nr].haveornothave) { if (staty.Get_Data_From("Antymatery") >= ships[nr].price) { ships[nr].haveornothave = true; staty.Change_Antymatery(-ships[nr].price); staty.Set_Data("Ship_Id", ships[nr].id); staty.Set_Data("Life", ships[nr].life); staty.Set_Data("Ch_Drop", ships[nr].ch_drop); staty.Set_Float_Data("Consumption", ships[nr].consumption); staty.Set_Data("Bought_Ships", staty.Get_Data_From("Bought_Ships") + 1); staty.Set_Data("Speed_Ship", ships[nr].speed_ship); staty.Set_Float_Data("Max_Lasers", ships[nr].max_lasers); staty.Set_String_Data("Ship_Name", ships[nr].name); PlayerPrefs.Save(); GUIPlanetOperations.Subject_Information(0, 0, 0, ships[nr].price, ships[nr].name, "Bought!", skin.skin_statku[nr]); } else if (staty.Get_Data_From("Antymatery") < ships[nr].price) { GUIPlanetOperations.Turn_On_Ads("antymatery"); GUIPlanetOperations.Subject_Information(0, 0, 0, ships[nr].price, ships[nr].name, "Too Small Antymatery", skin.skin_statku[nr]); } } }
public void BuyLasers(int nr) { if (!lasers[nr].haveornothave) { if (staty.Get_Data_From("Antymatery") >= lasers[nr].price) { lasers[nr].haveornothave = true; staty.Change_Antymatery(-lasers[nr].price); staty.Set_Data("Laser", lasers[nr].id); PlayerPrefs.Save(); GUIPlanetOperations.Subject_Information(0, 0, 0, lasers[nr].price, lasers[nr].name, "Bought!", skin.skin_laseru[nr]); } else if (staty.Get_Data_From("Antymatery") < lasers[nr].price) { GUIPlanetOperations.Turn_On_Ads("antymatery"); GUIPlanetOperations.Subject_Information(0, 0, 0, lasers[nr].price, lasers[nr].name, "Too Small Antymatery!", skin.skin_laseru[nr]); } } }
private void ShowInformation(int nr, string description) { GUIPlanetOperations.Subject_Information(MetalCost(nr), CrystalCost(nr), DeuterCost(nr), 0, research[nr].name.ToUpper() + " (" + research[nr].level.ToString() + ")", description, SpriteResearches[nr]); }
private void ShowInformation(int memberID, int id) { GUIPlanetOperations.Subject_Information(0, 0, 0, 0, GetAllyData("Name", memberID), GetDescription(memberID), scoutProposition.GetSpriteShip(xmlOperations.AllyID[id].Value)); }
private void ShowInformation(int nr, string text_return) { GUIPlanetOperations.Subject_Information(MetalCost(nr), CrystalCost(nr), DeuterCost(nr), 0, buildings[nr].name + " (" + buildings[nr].level.ToString() + ")", text_return, SpriteBuildings[nr]); }
private void ShowInformation(int nr, string description) { GUIPlanetOperations.Subject_Information(0, 0, 0, Cost(nr), structures[nr].name + " (" + structures[nr].level.ToString() + ")", description, SpriteStructures[nr]); }
public void InfoShips() { GUIPlanetOperations.Subject_Information(0, 0, 0, 0, ScoutProposition.GetName(MemberID), ScoutProposition.GetDescription(MemberID), ScoutProposition.GetSpriteShip(MemberID)); }