Esempio n. 1
0
 public override void Draw(GLEx g)
 {
     if (selected)
     {
         g.SetColor(255, 0, 0, 100);
         g.FillOval(-(range * 2 - Field.GetTileWidth()) / 2,
                    -(range * 2 - Field.GetTileHeight()) / 2,
                    this.range * 2 - 1, this.range * 2 - 1);
         g.SetColor(LColor.red);
         g.DrawOval(-(range * 2 - Field.GetTileWidth()) / 2,
                    -(range * 2 - Field.GetTileHeight()) / 2,
                    this.range * 2 - 1, this.range * 2 - 1);
         g.ResetColor();
     }
 }
Esempio n. 2
0
            public void Draw(GLEx g, int x, int y)
            {
                LColor oldColor = g.GetColor();

                g.SetColor(color);
                switch (style)
                {
                case 0:
                    float alpha = 0.0f;
                    int   nx    = x + width / 2 - (int)r * 4,
                          ny    = y + height / 2 - (int)r * 4;
                    g.Translate(nx, ny);
                    for (IIterator it = new IteratorAdapter(list.GetEnumerator()); it.HasNext();)
                    {
                        RectBox s = (RectBox)it.Next();
                        alpha = alpha + 0.1f;
                        g.SetAlpha(alpha);
                        g.FillOval(s.x, s.y, s.width, s.height);
                    }
                    g.SetAlpha(1.0F);
                    g.Translate(-nx, -ny);
                    break;

                case 1:
                    g.SetLineWidth(10);
                    g.Translate(x, y);
                    g.SetColor(Fill);
                    g.DrawOval(0, 0, width, height);
                    int sa = angle % 360;
                    g.FillArc(x + (width - paintWidth) / 2, y
                              + (height - paintHeight) / 2, paintWidth, paintHeight,
                              sa, sa + ANGLE_STEP);
                    g.Translate(-x, -y);
                    g.ResetLineWidth();
                    break;
                }
                g.SetColor(oldColor);
            }