static int SendUpdateFriendList(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); FriendData obj = (FriendData)LuaScriptMgr.GetNetObjectSelf(L, 1, "FriendData"); obj.SendUpdateFriendList(); return(0); }
static int SendUpdateFriendList(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); FriendData obj = (FriendData)LuaScriptMgr.GetNetObjectSelf(L, 1, "FriendData"); obj.SendUpdateFriendList(); return(0); }