// Use this for initialization void Start() { SplashScreen.SetActive(true); StartCoroutine("ShowSplashScreen"); DescriptionScreen.SetActive(false); FrameworkBridge.initializeDelegate(); FrameworkBridge.initNFCReader(); }
public void OnScanButtonPressed() { if (!TickerTapeContainer.GetComponent <TickerTapeContainer>().isTicking) { FrameworkBridge.beginNFCSession(); } #if UNITY_ANDROID //AndroidNFC.enableBackgroundScan(); AndroidNFC.ScanNFC("UI_Controller", "OnFinishScan"); #endif }
void Start() { FrameworkBridge.initializeDelegate(); Social.localUser.Authenticate(success => { if (success) { Debug.Log("Authenticated, checking achievements"); FrameworkBridge.GameLoadedHandler gameLoaded = new FrameworkBridge.GameLoadedHandler(OnGameLoaded); FrameworkBridge.loadGame(gameLoaded); } else { Debug.Log("Failed to authenticate"); } }); GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true); }
public void SaveGame() { FrameworkBridge.GameSavedHandler gameSaved = new FrameworkBridge.GameSavedHandler(OnGameSaved); FrameworkBridge.saveGame(inputText.text, gameSaved); }
public void OnClearSaveButton() { FrameworkBridge.clearSavedData(); }