void Start() { FrameworkBridge.initializeDelegate(); Social.localUser.Authenticate(success => { if (success) { Debug.Log("Authenticated, checking achievements"); FrameworkBridge.GameLoadedHandler gameLoaded = new FrameworkBridge.GameLoadedHandler(OnGameLoaded); FrameworkBridge.loadGame(gameLoaded); } else { Debug.Log("Failed to authenticate"); } }); GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true); }