Esempio n. 1
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        /// <summary>
        /// UnloadContent will be called once per game and is the place to unload
        /// all content.
        /// </summary>
        protected override void UnloadContent()
        {
            ScreenManager.Instance.UnloadContent();

            fpsIndicator.UnloadContent();
            cursor.UnloadContent();
        }
Esempio n. 2
0
        /// <summary>
        /// Unloads the content.
        /// </summary>
        protected override void UnloadContent()
        {
            LogManager.Instance.Info(Operation.GameStop, OperationStatus.Started);

            ScreenManager.Instance.UnloadContent();

            fpsIndicator.UnloadContent();
            cursor.UnloadContent();

            LogManager.Instance.Info(Operation.GameStop, OperationStatus.Success);
            LogManager.Instance.UnloadContent();
        }