protected override void OnAfterDelete() { base.OnAfterDelete(); Altar = null; Vendor = null; BossEarth = null; BossFire = null; BossFrost = null; BossPoison = null; BossEnergy = null; Bosses.SetAll(i => null); Bosses = null; TeleportersTo.SetAll(i => null); TeleportersTo = null; TeleportersFrom.SetAll(i => null); TeleportersFrom = null; Circles = null; Floors.Free(true); Floors.SetAll(i => null); Floors = null; Stage.Free(true); Stage = null; }