Start() private method

private Start ( ) : void
return void
Esempio n. 1
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 private void OnTimerComplete(object sender, EventArgs args)
 {
     if (fadeIn.IsComplete == false)
     {
         fadeIn.Start();
     }
     else
     {
         fadeOut.Start();
     }
 }
Esempio n. 2
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    private void Start()
    {
        rb2d  = GetComponent <Rigidbody2D>();
        count = 0;
        SetCountTextUfo();
        winText.text = "";

        effectFade = new Fade();
        effectFade.Start();
        RemoveLayerFade();
    }
Esempio n. 3
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    private void Start()
    {
        if (!SceneManager.GetActiveScene().name.Equals("Menu"))
        {
            popupMenu.gameObject.SetActive(false);
            GameObject ReturnGame = GameObject.Find("ReturnGame");
            if (ReturnGame)
            {
                EventSystem.current.SetSelectedGameObject(ReturnGame);
            }
        }

        effectFade = new Fade();
        effectFade.Start();
        RemoveLayerFade();
    }
Esempio n. 4
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 void Start()
 {
     effectFade = new Fade();
     effectFade.Start();
     StartCoroutine(LoadMenu());
 }