Esempio n. 1
0
 void OnTriggerEnter(Collider col)
 {
     zombie = transform.parent.gameObject.GetComponent <EnemyIA>();
     if (zombie.GetComponent <Stats>().hp > 0 && !zombie.target && col.gameObject.CompareTag("Player"))
     {
         zombie.target = col.gameObject;
         zombie.anim.SetBool("run", true);
     }
 }
Esempio n. 2
0
 void OnTriggerExit(Collider col)
 {
     if (zombie.GetComponent <Stats>().hp > 0 && zombie.target == col.gameObject)
     {
         zombie.target = null;
         zombie.anim.SetBool("run", false);
         zombie.nav.destination = zombie.transform.position;
     }
 }