Esempio n. 1
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 public void ChangeToLookingCharNotFound()
 {
     _state = EasyMotionState.LookingCharNotFound;
     RaiseStateChanged();
 }
Esempio n. 2
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 public void ChangeToLookingForChar()
 {
     _state      = EasyMotionState.LookingForChar;
     _targetChar = (char)0;
     RaiseStateChanged();
 }
Esempio n. 3
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 public void ChangeToLookingForDecision(char target)
 {
     _state      = EasyMotionState.LookingForDecision;
     _targetChar = target;
     RaiseStateChanged();
 }
Esempio n. 4
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 public void ChangeToLookingForChar()
 {
     _state      = EasyMotionState.LookingForChar;
     _targetChar = String.Empty;
     RaiseStateChanged();
 }
Esempio n. 5
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 public void ChangeToDisabled()
 {
     _state      = EasyMotionState.Disabled;
     _targetChar = (char)0;
     RaiseStateChanged();
 }
Esempio n. 6
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 public void ChangeToDisabled()
 {
     _state      = EasyMotionState.Disabled;
     _targetChar = String.Empty;
     RaiseStateChanged();
 }
Esempio n. 7
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 public void ChangeToLookingForDecision(char target)
 {
     _state = EasyMotionState.LookingForDecision;
     _targetChar = target;
     RaiseStateChanged();
 }
Esempio n. 8
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 public void ChangeToLookingForChar()
 {
     _state = EasyMotionState.LookingForChar;
     _targetChar = (char)0;
     RaiseStateChanged();
 }
Esempio n. 9
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 public void ChangeToLookingCharNotFound()
 {
     _state = EasyMotionState.LookingCharNotFound;
     RaiseStateChanged();
 }
Esempio n. 10
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 public void ChangeToDisabled()
 {
     _state = EasyMotionState.Disabled;
     _targetChar = (char)0;
     RaiseStateChanged();
 }