Esempio n. 1
0
 private Drawable createGameplayComponents(WorkingBeatmap working, IBeatmap playableBeatmap) => new ScalingContainer(ScalingMode.Gameplay)
 {
     Children = new Drawable[]
     {
         DrawableRuleset.With(r =>
                              r.FrameStableComponents.Children = new Drawable[]
         {
             ScoreProcessor,
             HealthProcessor,
             new ComboEffects(ScoreProcessor),
             breakTracker = new BreakTracker(DrawableRuleset.GameplayStartTime, ScoreProcessor)
             {
                 Breaks = working.Beatmap.Breaks
             }
         }),
     }
 };