private void Start() { if (PlayerPrefs.HasKey("DailyCount")) { Singleton.instance.DailyGifts = PlayerPrefs.GetInt("DailyCount"); } else { Singleton.instance.DailyGifts = 1; DateTimeController.SaveDailyCount(); } if (PlayerPrefs.HasKey("ButtonDaily")) { ActiveBtn = PlayerPrefs.GetInt("ButtonDaily"); } else { ActiveBtn = 1; PlayerPrefs.SetInt("ButtonDaily", activeBtn); } if (ActiveBtn == 0) { buttonDaily.interactable = false; } else { buttonDaily.interactable = true; } }
private void Awake() { if (Instance == null) { Instance = this; } else { Destroy(this.gameObject); } }
private void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } DontDestroyOnLoad(gameObject); }
public void Selected(DialogViewController dvc, UITableView tableView, NSIndexPath path) { var vc = new DateTimeController(this) { Autorotate = dvc.Autorotate }; DatePicker = CreatePicker(); DatePicker.Frame = PickerFrameWithSize(DatePicker.SizeThatFits(SizeF.Empty)); vc.View.BackgroundColor = tableView.BackgroundColor; vc.View.AddSubview(DatePicker); //dvc.PresentModalViewController(vc, true); dvc.ActivateController(vc, dvc); }
public void GettingGift() { NotificationManager.Send(TimeSpan.FromHours(24), "Daily gift!", "Daily gift available", Color.white); GameAnalytics.NewDesignEvent("DailyGift"); switch (Singleton.instance.DailyGifts) { case 1: StartCoroutine(WriteVbles.sharedInstance.CountCoins(50)); break; case 2: StartCoroutine(WriteVbles.sharedInstance.CountCoins(150)); break; case 3: StartCoroutine(WriteVbles.sharedInstance.CountCoins(300)); break; case 4: StartCoroutine(WriteVbles.sharedInstance.CountCoins(500)); break; case 5: StartCoroutine(WriteVbles.sharedInstance.CountCoins(600)); break; case 6: StartCoroutine(WriteVbles.sharedInstance.CountCoins(900)); break; case 7: StartCoroutine(WriteVbles.sharedInstance.CountCoins(1500)); SeventhDay(); break; } AudioController.sharedInstance.SoundClaimGift(); DateTimeController.SaveDateTime(); dateTime.GetTime(); PlayerPrefs.SetInt("ButtonDaily", 0); OnNotifyFalse(); buttonDaily.interactable = false; StartCoroutine(AnimCoin()); }
public void FinishTimeRequest(string name) { if (gameObject.CompareTag("HoldOffTime")) { reminderText = "Please enter a surrender time for the " + name + " Hold Off."; } if (gameObject.CompareTag("CSEntrantTime")) { reminderText = "Please enter a Time Out for confined space entrant " + name + "."; } if (gameObject.CompareTag("CSEPTime")) { reminderText = "Please enter a surrender time for CSEP # " + name + "."; } DateTimeController timeController = FindObjectOfType <DateTimeController>(); timeController.OpenTimePicker(); Text controllerText = GameObject.Find("Canvas/TimePicker(Clone)/Text").GetComponentInChildren <Text>(); controllerText.text = reminderText; timecheckactive = true; GetNewTime(); }
Text myText; // text component of the date field // Use this for initialization void Start() { myDate = GameObject.FindObjectOfType <DateTimeController>(); myText = GetComponent <Text>(); SetDate(); }
public void DeleteKeysAfterTwoDays() { Singleton.instance.DailyGifts = 1; DateTimeController.SaveDailyCount(); Debug.Log("Han pasado dos días"); }
void SeventhDay() { Debug.Log("Seventh Gift"); Singleton.instance.DailyGifts = 0; DateTimeController.SaveDailyCount(); }
public async Task <IList <MassMailTimeZoneInfo> > GetAllTimeZone() { DateTimeController objDateCon = new DateTimeController(); return(await objDateCon.GetAllTimeZone()); }