Esempio n. 1
0
    private void Start()
    {
        if (PlayerPrefs.HasKey("DailyCount"))
        {
            Singleton.instance.DailyGifts = PlayerPrefs.GetInt("DailyCount");
        }
        else
        {
            Singleton.instance.DailyGifts = 1;
            DateTimeController.SaveDailyCount();
        }
        if (PlayerPrefs.HasKey("ButtonDaily"))
        {
            ActiveBtn = PlayerPrefs.GetInt("ButtonDaily");
        }
        else
        {
            ActiveBtn = 1;
            PlayerPrefs.SetInt("ButtonDaily", activeBtn);
        }

        if (ActiveBtn == 0)
        {
            buttonDaily.interactable = false;
        }
        else
        {
            buttonDaily.interactable = true;
        }
    }
Esempio n. 2
0
 public void DeleteKeysAfterTwoDays()
 {
     Singleton.instance.DailyGifts = 1;
     DateTimeController.SaveDailyCount();
     Debug.Log("Han pasado dos días");
 }
Esempio n. 3
0
 void SeventhDay()
 {
     Debug.Log("Seventh Gift");
     Singleton.instance.DailyGifts = 0;
     DateTimeController.SaveDailyCount();
 }