public static void CancelAttack() { SetState(State.PickAction); CursorController.HideAttackCursors(); CursorController.HideConfirmAttackCursors(); Menu.Refresh(); }
public static void FinishAction() { // CursorController.ShowMoveCells(); CursorController.ResetPath(); CursorController.HideAttackCursors(); CursorController.HideConfirmAttackCursors(); instance.Whatever(); }
public static void RefreshPlayerView() { CursorController.HideAttackCursors(); CursorController.HideConfirmAttackCursors(); CursorController.ShowMoveCells(); CursorController.RefreshAlarmCursors(); SetState(State.PickAction); Menu.Refresh(); ActionInformation.Hide(); DeathInformation.Refresh(); MenuCamera.Refresh(); }