private void Collider2D_Tick(object sender, EventArgs e)
 {
     //Bricks collider
     if (GameData.gameInitiated)
     {
         int xAxis = 10;
         int yAxis = 4;
         for (int j = yAxis - 1; j >= 0; j--)
         {
             for (int i = 0; i < xAxis; i++)
             {
                 if (bricksMatrix[i, j] != null)
                 {
                     if (mario.Bounds.IntersectsWith(bricksMatrix[i, j].Bounds))
                     {
                         bricksMatrix[i, j].hits--;
                         if (bricksMatrix[i, j].hits == 1)
                         {
                             bricksMatrix[i, j].BackgroundImage = Image.FromFile("../../Resources/Bricks/brokenBrick.png");
                             player.score = Convert.ToString($"Score: {Convert.ToInt32(player.score.Substring(6)) + 100}");
                         }
                         else
                         {
                             Controls.Remove(bricksMatrix[i, j]);
                             bricksMatrix[i, j] = null;
                             player.score       = Convert.ToString($"Score: {Convert.ToInt32(player.score.Substring(6)) + 100}");
                             number_of_bricks--;
                             if (number_of_bricks == 0)
                             {
                                 StaticAttributes.finished = true;
                                 var NewScore = (Convert.ToInt32(player.time.Substring(5)) + Convert.ToInt32(player.score.Substring(6))) * (Convert.ToInt32(player.lives.Substring(1)) + 1);
                                 if (!StaticAttributes.nicknameRepeated)
                                 {
                                     ControllerPlayer.AddNickname(player.nickname);
                                 }
                                 ControllerPlayer.AddScore(player.nickname, NewScore);
                                 Congratulations congratulations = new Congratulations(player);
                                 congratulations.Show();
                                 Hide();
                             }
                         }
                         GameData.dirY *= -1;
                         return;
                     }
                 }
             }
         }
     }
 }
Esempio n. 2
0
        private void clockTimer_Tick(object sender, EventArgs e)
        {
            //if the star has been acquired
            if (Star.time != 0)
            {
                Star.time--;

                //When the star runs out
                if (Star.time == 0)
                {
                    if (GameData.dirX > 0)
                    {
                        GameData.dirX = 3;
                    }
                    else
                    {
                        GameData.dirX = -3;
                    }
                    if (GameData.dirY > 0)
                    {
                        GameData.dirY = 4;
                    }
                    else
                    {
                        GameData.dirY = -4;
                    }
                    music.PlayLooping();
                    Star.loseStar = true;
                }
            }

            //When the time has been Initiated
            if (StaticAttributes.timer)
            {
                player.time        = Convert.ToString($"Time: {Convert.ToInt32(lblClockTimer.Text.Substring(5)) - 1}");
                lblClockTimer.Text = player.time;
                lblScore.Text      = player.score;
                lblLives.Text      = player.lives;
                //Time out
                if (player.time.Equals("Time: 0"))
                {
                    StaticAttributes.finished = true;
                    if (!StaticAttributes.nicknameRepeated)
                    {
                        ControllerPlayer.AddNickname(player.nickname);
                    }
                    ControllerPlayer.AddScore(player.nickname, 0);
                    GameOver gameOver = new GameOver();
                    gameOver.Show();
                    Hide();
                }
            }
            //When the time has NOT been initiated
            else
            {
                try
                {
                    if (NotStartedException())
                    {
                        throw new NotStartedException("Press space to start");
                    }
                    if (IdlePlayerException())
                    {
                        throw new IdlePlayerException("IDLE player detected");
                    }
                }
                catch (NotStartedException exc)
                {
                    MessageBox.Show(exc.Message);
                }
                catch (IdlePlayerException exc)
                {
                    MessageBox.Show(exc.Message);
                }
            }
        }
        private void MarioTimer_Tick_1(object sender, EventArgs e)
        {
            //movement of mario in timer
            int thickness = SystemInformation.BorderSize.Width;

            if (Convert.ToInt32(player.time.Substring(5)) == 700)
            {
                Star.starInitiated = true;
                Controls.Add(star);
            }
            if (GameData.gameInitiated)
            {
                //Movement of Mario
                mario.Left += GameData.dirX;
                mario.Top  += GameData.dirY;
            }
            if (Star.starInitiated)
            {
                star.Left += Star.dirX;
                star.Top  += Star.dirY;
            }
            if (mario.Bottom > Height)
            {
                int lives = Convert.ToInt16(player.lives.Substring(1)) - 1;
                if (lives < 0 && !StaticAttributes.finished)
                {
                    StaticAttributes.finished = true;
                    if (!StaticAttributes.nicknameRepeated)
                    {
                        ControllerPlayer.AddNickname(player.nickname);
                    }
                    ControllerPlayer.AddScore(player.nickname, 0);
                    GameOver gameOver = new GameOver();
                    gameOver.Show();
                    Hide();
                }
                else
                {
                    //restart game
                    if (Star.time != 0)
                    {
                        starMusic.Stop();
                        Star.time = 1;
                    }
                    if (GameData.gameInitiated)
                    {
                        int marioHeight = (Height - 2 * thickness) * 12 / 100;
                        player.lives           = $"x{lives}";
                        GameData.gameInitiated = false;
                        mario.BackgroundImage  = Image.FromFile("../../Resources/MarioSprites/StandingMario.png");
                        mario.Top     = platform.Top - marioHeight;
                        GameData.dirX = 3;
                        GameData.dirY = -4;
                    }
                }
            }
            else if (mario.Top < 0)
            {
                //Rebound with top screen
                GameData.dirY *= -1;
            }
            else if (mario.Left < 0 || mario.Right > Width - 2 * thickness)
            {
                //Rebound with walls
                GameData.dirX *= -1;
                if (GameData.dirX > 0)
                {
                    if (Star.time != 0)
                    {
                        mario.BackgroundImage = Image.FromFile("../../Resources/MarioSprites/RightJumpingMarioStar.png");
                    }
                    else
                    {
                        mario.BackgroundImage = Image.FromFile("../../Resources/MarioSprites/RightJumpingMario.png");
                    }
                }
                else
                {
                    if (Star.time != 0)
                    {
                        mario.BackgroundImage = Image.FromFile("../../Resources/MarioSprites/LeftJumpingMarioStar.png");
                    }
                    else
                    {
                        mario.BackgroundImage = Image.FromFile("../../Resources/MarioSprites/LeftJumpingMario.png");
                    }
                }
            }
            else if (mario.Bounds.IntersectsWith(platform.Bounds))
            {
                //Rebound with platform
                GameData.dirY *= -1;
            }
            if (star.Bottom > Height)
            {
                star.Dispose();
            }
            else if (star.Top < 0)
            {
                Star.dirY *= -1;
            }
            else if (star.Left < 0 || star.Right > Width - 2 * thickness)
            {
                Star.dirX *= -1;
            }
            else if (star.Bounds.IntersectsWith(platform.Bounds))
            {
                Star.dirY *= -1;
            }
            if (mario.Bounds.IntersectsWith(star.Bounds) && GameData.gameInitiated && Star.starInitiated)
            {
                starMusic.PlayLooping();
                Star.time = 60;
                if (GameData.dirX > 0)
                {
                    GameData.dirX         = 8;
                    mario.BackgroundImage = Image.FromFile("../../Resources/MarioSprites/RightJumpingMarioStar.png");
                }
                else
                {
                    GameData.dirX         = -8;
                    mario.BackgroundImage = Image.FromFile("../../Resources/MarioSprites/LeftJumpingMarioStar.png");
                }
                if (GameData.dirY > 0)
                {
                    GameData.dirY = 8;
                }
                else
                {
                    GameData.dirY = -8;
                }
                star.Dispose();
            }
            if (Star.loseStar)
            {
                if (GameData.dirX > 0)
                {
                    mario.BackgroundImage = Image.FromFile("../../Resources/MarioSprites/RightJumpingMario.png");
                }
                else
                {
                    mario.BackgroundImage = Image.FromFile("../../Resources/MarioSprites/LeftJumpingMario.png");
                }
                Star.loseStar = false;
            }
        }