Esempio n. 1
0
    // Start is called before the first frame update
    void Start()
    {
        collectablesControllerScript = GameObject.FindWithTag("GameManager").GetComponent <CollectablesController>();

        hammerNC.enabled = true;
        hammerC.enabled  = false;

        flowerNC.enabled = true;
        flowerC.enabled  = false;

        flaskNC.enabled = true;
        flaskC.enabled  = false;

        acornNC.enabled = true;
        acornC.enabled  = false;
    }
    // Start is called before the first frame update
    void Start()
    {
        collectablesControllerScript = GameObject.FindWithTag("GameManager").GetComponent <CollectablesController>();

        // UI for objects collected
        // start them all as not collected
        hammerNC.enabled = true;
        hammerC.enabled  = false;

        flowerNC.enabled = true;
        flowerC.enabled  = false;

        flaskNC.enabled = true;
        flaskC.enabled  = false;

        acornNC.enabled = true;
        acornC.enabled  = false;
    }
    void Start()
    {
        GameObject ccgo = GameObject.Find("Collectables Controller");

        cc = ccgo.GetComponent <CollectablesController>();
    }
 // Start is called before the first frame update
 void Start()
 {
     collectablesManagerScript = GameObject.FindWithTag("GameManager").GetComponent <CollectablesController>();
     collectableAudioSource    = GetComponent <AudioSource>();
 }