Esempio n. 1
0
    void Collapse()
    {
        List <GameObject> gameObjects;

        gameObjects = Get_GameObjects();

        collapse_container = Collapse_Mesh.Collapse(gameObjects);

        collapse_container.transform.SetParent(this.transform);

        Collapse_Mesh.Destroy(gameObjects);
    }
Esempio n. 2
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 void Collapse()
 {
     Collapse_Container = Collapse_Mesh.Collapse(structures_go);
     Collapse_Container.transform.SetParent(this.transform);
     Collapse_Mesh.Destroy(structures_go);
 }