public Tribe(Clan triggerClan, Polity parentPolity) : base(PolityTypeStr, triggerClan.CoreGroup, triggerClan.Id)
    {
        triggerClan.ChangePolity(this, triggerClan.Influence);

        SwitchCellProminences(parentPolity, triggerClan);

        GenerateName();

        //		Debug.Log ("New tribe '" + Name + "' from tribe '" + parentPolity.Name + "' with total transfered influence = " + transferedInfluence);
    }