public Tribe(Clan triggerClan, Polity parentPolity) : base(PolityTypeStr, triggerClan.CoreGroup, triggerClan.Id) { triggerClan.ChangePolity(this, triggerClan.Influence); SwitchCellProminences(parentPolity, triggerClan); GenerateName(); // Debug.Log ("New tribe '" + Name + "' from tribe '" + parentPolity.Name + "' with total transfered influence = " + transferedInfluence); }