Esempio n. 1
0
        public static Kingdom CreateKingdom(this Clan clan, Settlement capital, TextObject intro)
        {
            string kingdomId = clan.GetKingdomId();
            var    kingdom   = Kingdom.All.SingleOrDefault(x => x.StringId == kingdomId);

            if (kingdom == null)
            {
                // create a rebel kingdom and set its name
                kingdom = MBObjectManager.Instance.CreateObject <Kingdom>(kingdomId);
                TextObject informalNameText = new TextObject("{=72pbZgQL}{CLAN_NAME}", null);
                informalNameText.SetTextVariable("CLAN_NAME", clan.Name);
                clan.GetKingdomNameAndRulerTitle(out var kingdomNameText, out var kingdomRulerTitleText);
                intro.SetTextVariable("RebelKingdom", kingdomNameText);

                // set colors for a rebel kingdom and the ruler clan
                var(color1, color2) = (0u, 0u);
                if (!SeparatismConfig.Settings.KeepRebelBannerColors)
                {
                    (color1, color2) = ColorExtensions.GetRebelKingdomColors();
                    clan.Banner.ChangePrimaryColor(color1);
                    clan.Banner.ChangeIconColors(color2);
                    clan.Color  = color1;
                    clan.Color2 = color2;
                }
                else
                {
                    (color1, color2) = clan.GetColors();
                }

                clan.UpdateHomeSettlement(capital);
                kingdom.InitializeKingdom(kingdomNameText, informalNameText, clan.Culture, clan.Banner, color1, color2, capital);
                AccessTools.Property(typeof(Kingdom), "EncyclopediaText").SetValue(kingdom, intro);
                AccessTools.Property(typeof(Kingdom), "EncyclopediaTitle").SetValue(kingdom, kingdomNameText);
                AccessTools.Property(typeof(Kingdom), "EncyclopediaRulerTitle").SetValue(kingdom, kingdomRulerTitleText);
                AccessTools.Property(typeof(Kingdom), "AlternativeColor").SetValue(kingdom, color1);
                AccessTools.Property(typeof(Kingdom), "AlternativeColor2").SetValue(kingdom, color2);
                AccessTools.Property(typeof(Kingdom), "LabelColor").SetValue(kingdom, clan.Kingdom?.LabelColor ?? clan.LabelColor);

                kingdom.RulingClan = clan;
                Campaign.Current.AddKingdom(kingdom);
            }

            return(kingdom);
        }