Esempio n. 1
0
 // Equip player weapon3
 private void EquipWeapon3()
 {
     player.SetEquippedWeapon(player.weapon3);
     // Update outline
     GameObject.Find("Slot1Button").GetComponentInChildren <Outline>().effectColor = Color.black;
     GameObject.Find("Slot2Button").GetComponentInChildren <Outline>().effectColor = Color.black;
     GameObject.Find("Slot3Button").GetComponentInChildren <Outline>().effectColor = Color.white;
     CharacterPanel.UpdateSheet();
     Debug.Log(player.equippedWeapon.name + " equipped!");
 }