Esempio n. 1
0
    void OnCollisionStay2D(Collision2D other)
    {
        CharacterMovement2_5b sonny = other.gameObject.GetComponent <CharacterMovement2_5b>();

        if (sonny != null)
        {
            sonny.ChangeHealth(-1);
        }
    }
Esempio n. 2
0
    void OnCollisionEnter2D(Collision2D other)
    {
        CharacterMovement2_5b sonny = other.collider.GetComponent <CharacterMovement2_5b>();

        if (sonny != null)
        {
            sonny.ChangeHealth(-1);
        }
        Destroy(gameObject, despawnTime);
    }