Esempio n. 1
0
    // Update is called once per frame
    void Update()
    {
        if (!toucjFlag)
        {
            return;
        }
        //Touch myTouch = Input.GetTouch(0);

        Touch[] myTouches = Input.touches;
        //マルチタッチに対応する処理
        for (int i = 0; i < Input.touchCount; i++)
        {
            //enemyNoteにオブジェクトがある場合、対応するオブジェクトを格納
            if (enemyNoteParent.childCount > 0)
            {
                gameControler.InputNoteObject();
            }

            Vector3 ray = Camera.main.ScreenToWorldPoint(Input.touches[i].position);
        }

        //クリックの取得
        if (Input.GetMouseButtonDown(0))
        {
            //enemyNoteにオブジェクトがある場合、対応するオブジェクトを格納
            if (enemyNoteParent.childCount > 0)
            {
                gameControler.InputNoteObject();
            }
            //クリック位置をワールド座標に変換
            Vector3 ray = Camera.main.ScreenToWorldPoint(Input.mousePosition);

            //敵の攻撃を防ぐ処理
            Debug.Log("クリックした座標は" + ray);
            if (ray.x >= -6.3 && ray.x <= -2.6)
            {
                if (ray.y >= -1.5 && ray.y <= 2.7)
                {
                    if (GameObject.Find("enemyNote1") == true)
                    {
                        if (gameControler.enemyLine1)
                        {
                            gameControler.DamageCut(enemyNote1, true);
                            tinpanAttackScript.AttackEffect("tinpan");
                            noteFrequency.NoteCreateFrequency("enemyNote1");
                            audioSource.PlayOneShot(enemyDefence, 0.7f);
                            StartCoroutine(enemyPlayMovie.PlayOnMovie());
                        }
                        else if (enemyNote1.transform.position.x > -4 && enemyNote1.transform.position.x < -5 || enemyNote1.transform.position.x < -3 && enemyNote1.transform.position.x > -2)
                        {
                            gameControler.DamageCut(enemyNote1, false);
                            tinpanAttackScript.AttackEffect("tinpan");
                            noteFrequency.NoteCreateFrequency("enemyNote1");
                            audioSource.PlayOneShot(enemyATK, 0.7f);
                            StartCoroutine(enemyPlayMovie.PlayOnMovie());
                        }
                    }


                    if (GameObject.Find("enemyNote2") == true)
                    {
                        if (gameControler.enemyLine2)
                        {
                            gameControler.DamageCut(enemyNote2, true);
                            tinpanAttackScript.AttackEffect("tinpan");
                            noteFrequency.NoteCreateFrequency("enemyNote2");
                            audioSource.PlayOneShot(enemyDefence, 0.7f);
                            StartCoroutine(enemyPlayMovie.PlayOnMovie());
                        }
                        else if (enemyNote2.transform.position.x > -4 && enemyNote2.transform.position.x < -5 || enemyNote2.transform.position.x < -3 && enemyNote2.transform.position.x > -2)
                        {
                            gameControler.DamageCut(enemyNote2, false);
                            tinpanAttackScript.AttackEffect("tinpan");
                            noteFrequency.NoteCreateFrequency("enemyNote2");
                            audioSource.PlayOneShot(enemyATK, 0.7f);
                            StartCoroutine(enemyPlayMovie.PlayOnMovie());
                        }
                    }
                    if (GameObject.Find("enemyNote3") == true)
                    {
                        if (gameControler.enemyLine3)
                        {
                            gameControler.DamageCut(enemyNote3, true);
                            tinpanAttackScript.AttackEffect("tinpan");
                            noteFrequency.NoteCreateFrequency("enemyNote3");
                            audioSource.PlayOneShot(enemyDefence, 0.7f);
                            StartCoroutine(enemyPlayMovie.PlayOnMovie());
                        }
                        else if (enemyNote3.transform.position.x > -4 && enemyNote3.transform.position.x < -5 || enemyNote3.transform.position.x < -3 && enemyNote3.transform.position.x > -2)
                        {
                            gameControler.DamageCut(enemyNote3, false);
                            tinpanAttackScript.AttackEffect("tinpan");
                            noteFrequency.NoteCreateFrequency("enemyNote3");
                            audioSource.PlayOneShot(enemyATK, 0.7f);
                            StartCoroutine(enemyPlayMovie.PlayOnMovie());
                        }
                    }
                }
            }
            if (partyNoteParent.childCount > 0)
            {
                gameControler.InputNoteObject();
            }
            //1番目の勇者が攻撃する処理
            if (ray.x >= 2.6 && ray.x <= 6.1)
            {
                if (ray.y >= 2.4 && ray.y <= 3.6)
                {
                    if (GameObject.Find("datyonote") == true)
                    {
                        if (gameControler.datyoLine)
                        {
                            gameControler.AttackAnimal("ダチョウ", note1, true, CharaStatus.datyo.OffensivePower, false);
                            datyoAnimation.AttackAnimation();
                            datyoAttackScript.AttackEffect("datyo");
                            noteFrequency.NoteCreateFrequency("datyonote");
                            audioSource.PlayOneShot(datyoATK, 0.7f);
                            StartCoroutine(datyoPlayMovie.PlayOnMovie());
                        }
                        else if (note1.transform.position.x > 4 && note1.transform.position.x < 5 || note1.transform.position.x < 3 && note1.transform.position.x > 2)
                        {
                            gameControler.AttackAnimal("ダチョウ", note1, false, CharaStatus.datyo.OffensivePower, false);
                            noteFrequency.NoteCreateFrequency("datyonote");
                        }
                    }
                }
            }
            if (ray.x >= 2.6 && ray.x <= 6.1)
            {
                if (ray.y >= 2.4 && ray.y <= 3.6)
                {
                    if (GameObject.Find("datyodeadlyNote") == true)
                    {
                        if (gameControler.datyoLine)
                        {
                            gameControler.AttackAnimal("ダチョウ", deadlyNote1, true, CharaStatus.datyo.OffensivePower, true);
                            datyoAnimation.AttackAnimation();
                            tokageAttackScript.AttackEffect("datyo");
                            noteFrequency.NoteCreateFrequency("datyonote");
                            audioSource.PlayOneShot(datyoATK, 0.7f);
                            StartCoroutine(datyoPlayMovie.PlayOnMovie());
                        }
                        else if (deadlyNote1.transform.position.x > 3.8f && deadlyNote1.transform.position.x < 5 || deadlyNote1.transform.position.x < 3.2f && deadlyNote1.transform.position.x > 2)
                        {
                            gameControler.AttackAnimal("ダチョウ", deadlyNote1, false, CharaStatus.datyo.OffensivePower, true);
                            noteFrequency.NoteCreateFrequency("datyonote");
                        }
                    }
                }
            }
            //2番目の勇者が攻撃する時の処理
            if (ray.x >= 2.6 && ray.x <= 6.1)
            {
                if (ray.y >= 1 && ray.y < 2.2)
                {
                    if (GameObject.Find("tokagenote") == true)
                    {
                        if (gameControler.tokageLine)
                        {
                            gameControler.AttackAnimal("トカゲ", note2, true, CharaStatus.tokage.OffensivePower, false);
                            tokageAnimation.AttackAnimation();
                            tokageAttackScript.AttackEffect("tokage");
                            noteFrequency.NoteCreateFrequency("tokagenote");
                            audioSource.PlayOneShot(tokageATK, 0.7f);
                            StartCoroutine(tokagePlayMovie.PlayOnMovie());
                        }
                        else if (note2.transform.position.x > 4 && note2.transform.position.x < 5 || note2.transform.position.x < 3 && note2.transform.position.x > 2)
                        {
                            gameControler.AttackAnimal("トカゲ", note2, false, CharaStatus.tokage.OffensivePower, false);
                            noteFrequency.NoteCreateFrequency("tokagenote");
                        }
                    }
                }
            }
            if (ray.x >= 2.6 && ray.x <= 6.1)
            {
                if (ray.y >= 1 && ray.y < 2.2)
                {
                    if (GameObject.Find("tokagedeadlyNote") == true)
                    {
                        if (gameControler.tokageLine)
                        {
                            gameControler.AttackAnimal("トカゲ", deadlyNote2, true, CharaStatus.tokage.OffensivePower, true);
                            tokageAnimation.AttackAnimation();
                            tokageAttackScript.AttackEffect("tokage");
                            noteFrequency.NoteCreateFrequency("tokagenote");
                            audioSource.PlayOneShot(tokageATK, 0.7f);
                            StartCoroutine(tokagePlayMovie.PlayOnMovie());
                        }
                        else if (deadlyNote2.transform.position.x > 4 && deadlyNote2.transform.position.x < 5 || deadlyNote2.transform.position.x < 3 && deadlyNote2.transform.position.x > 2)
                        {
                            gameControler.AttackAnimal("トカゲ", deadlyNote2, false, CharaStatus.tokage.OffensivePower, true);
                            noteFrequency.NoteCreateFrequency("tokagenote");
                        }
                    }
                }
            }
            //3番目の勇者が攻撃するときの処理
            if (ray.x >= 2.6 && ray.x <= 6.1)
            {
                if (ray.y >= -0.4 && ray.y <= 0.6)
                {
                    if (GameObject.Find("momonganote") == true)
                    {
                        if (gameControler.momongaLine)
                        {
                            gameControler.AttackAnimal("モモンガ", note3, true, CharaStatus.momonga.OffensivePower, false);
                            momongaAnimation.AttackAnimation();
                            momongaAttackScript.AttackEffect("momonga");
                            noteFrequency.NoteCreateFrequency("momonganote");
                            audioSource.PlayOneShot(momongaATK, 0.7f);
                            StartCoroutine(momongaPlayMovie.PlayOnMovie());
                        }
                        else if (note3.transform.position.x > 4 && note3.transform.position.x < 5 || note3.transform.position.x < 3 && note3.transform.position.x > 2)
                        {
                            gameControler.AttackAnimal("モモンガ", note3, false, CharaStatus.momonga.OffensivePower, false);
                            noteFrequency.NoteCreateFrequency("momonganote");
                        }
                    }
                }
            }
            if (ray.x >= 2.6 && ray.x <= 6.1)
            {
                if (ray.y >= -0.4 && ray.y <= 0.6)
                {
                    if (GameObject.Find("momongadeadlyNote") == true)
                    {
                        if (gameControler.momongaLine)
                        {
                            gameControler.AttackAnimal("モモンガ", deadlyNote3, true, CharaStatus.momonga.OffensivePower, true);
                            momongaAnimation.AttackAnimation();
                            momongaAttackScript.AttackEffect("momonga");
                            noteFrequency.NoteCreateFrequency("momonganote");
                            audioSource.PlayOneShot(momongaATK, 0.7f);
                            StartCoroutine(momongaPlayMovie.PlayOnMovie());
                        }
                        else if (deadlyNote3.transform.position.x > 4 && deadlyNote3.transform.position.x < 5 || deadlyNote3.transform.position.x < 3 && deadlyNote3.transform.position.x > 2)
                        {
                            gameControler.AttackAnimal("モモンガ", deadlyNote3, false, CharaStatus.momonga.OffensivePower, true);
                            noteFrequency.NoteCreateFrequency("momonganote");
                        }
                    }
                }
            }
            //4番目の勇者が攻撃するときの処理
            if (ray.x >= 2.6 && ray.x <= 6.1)
            {
                if (ray.y >= -2.3 && ray.y <= -1.0)
                {
                    if (GameObject.Find("kamenote") == true)
                    {
                        if (gameControler.kameLine)
                        {
                            gameControler.AttackAnimal("カメ", note4, true, CharaStatus.kame.OffensivePower, false);
                            kameAnimation.AttackAnimation();
                            kameAttackScript.AttackEffect("kame");
                            noteFrequency.NoteCreateFrequency("kamenote");
                            audioSource.PlayOneShot(kameATK, 0.7f);
                            StartCoroutine(kamePlayMovie.PlayOnMovie());
                        }
                        else if (note4.transform.position.x > 4 && note4.transform.position.x < 5 || note4.transform.position.x < 3 && note4.transform.position.x > 2)
                        {
                            gameControler.AttackAnimal("カメ", note4, false, CharaStatus.kame.OffensivePower, false);
                            noteFrequency.NoteCreateFrequency("kamenote");
                        }
                    }
                }
            }
            if (ray.x >= 2.6 && ray.x <= 6.1)
            {
                if (ray.y >= -2.3 && ray.y <= -1.0)
                {
                    if (GameObject.Find("kamedeadlyNote") == true)
                    {
                        if (gameControler.kameLine)
                        {
                            gameControler.AttackAnimal("カメ", deadlyNote4, true, CharaStatus.kame.OffensivePower, true);
                            kameAnimation.AttackAnimation();
                            kameAttackScript.AttackEffect("kame");
                            noteFrequency.NoteCreateFrequency("kamenote");
                            audioSource.PlayOneShot(kameATK, 0.7f);
                            StartCoroutine(kamePlayMovie.PlayOnMovie());
                        }
                        else if (deadlyNote4.transform.position.x > 4 && deadlyNote4.transform.position.x < 5 || deadlyNote4.transform.position.x < 3 && deadlyNote4.transform.position.x > 2)
                        {
                            gameControler.AttackAnimal("カメ", deadlyNote4, false, CharaStatus.kame.OffensivePower, true);
                            noteFrequency.NoteCreateFrequency("kamenote");
                        }
                    }
                }
            }
        }
    }