Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     base.Start();
     castle    = GameObject.FindWithTag("Castle").GetComponent <CastleBehavior>();
     castlePos = castle.transform.position;
     StartCoroutine("Attack");
 }
Esempio n. 2
0
    // Use this for initialization
    void Start()
    {
        base.Start();
        sqrAttackRange = attackRange * attackRange;

        castle    = GameObject.FindWithTag("Castle").GetComponent <CastleBehavior>();
        castlePos = castle.transform.position;

        animator = GetComponentInChildren <Animator>();

        StartCoroutine("Attack");
    }
 // Use this for initialization
 void Start()
 {
     textMesh = GetComponent <TextMesh>();
     castle   = GameObject.FindWithTag("Castle").GetComponent <CastleBehavior>();
 }