Esempio n. 1
0
 private void OnCollisionEnter2D(Collision2D other)
 {
     if (other.transform.tag == BOUND_TAG)
     {
         m_carBehaviour.StopCar();
         transform.position = m_respawnPosition.position;
         transform.rotation = m_respawnPosition.rotation * Quaternion.Euler(0f, 0f, -90f);
         if (m_carInfo.ownerId == PhotonNetwork.LocalPlayer.ActorNumber)
         {
             IngameUiManager.instance.arrow.eulerAngles = new Vector3(0f, 0f, 90f);
             PlayerController.instance.UpdateBreakPedal();
             PlayerController.instance.UpdateGasPedal();
         }
     }
 }