Esempio n. 1
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 public static void NormalR(Obj_AI_Hero enemy)
 {
     if (Spells.R.GetPrediction(enemy).Hitchance >= Helper.HikiChance("r.hit.chance.x") && Calculators.R(enemy) > enemy.Health)
     {
         Spells.R.Cast(enemy);
     }
 }
Esempio n. 2
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 public static void FaceCheckUlt(Obj_AI_Hero enemy)
 {
     if (Spells.R.GetPrediction(enemy).Hitchance >= Helper.HikiChance("r.hit.chance.x") && Calculators.R(enemy) > enemy.Health &&
         ObjectManager.Player.IsFacing(enemy))
     {
         Spells.R.Cast(enemy);
     }
 }
Esempio n. 3
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 public static void AutoRIfEnemyKillable(AIHeroClient enemy)
 {
     if (Spells.R.GetPrediction(enemy).Hitchance >= Helper.HikiChance("r.hit.chance.x") && Calculators.R(enemy) > enemy.Health)
     {
         Spells.R.Cast(enemy);
     }
 }