public void CopyShadowToPlain(RoomController.Hardware_Simulation source)
 {
     CH1.CopyShadowToPlain(source.CH1);
     CH2.CopyShadowToPlain(source.CH2);
     CH3.CopyShadowToPlain(source.CH3);
     CH4.CopyShadowToPlain(source.CH4);
 }