public void CopyPlainToShadow(RoomController.Hardware_Simulation target)
 {
     CH1.CopyPlainToShadow(target.CH1);
     CH2.CopyPlainToShadow(target.CH2);
     CH3.CopyPlainToShadow(target.CH3);
     CH4.CopyPlainToShadow(target.CH4);
 }