public void CopyCyclicToPlain(RoomController.Hardware_Simulation source) { CH1.CopyCyclicToPlain(source.CH1); CH2.CopyCyclicToPlain(source.CH2); CH3.CopyCyclicToPlain(source.CH3); CH4.CopyCyclicToPlain(source.CH4); }
public void CopyCyclicToPlain(RoomController.Hardware_Simulation source) { CH1.CopyCyclicToPlain(source.CH1); CH2.CopyCyclicToPlain(source.CH2); CH3.CopyCyclicToPlain(source.CH3); CH4.CopyCyclicToPlain(source.CH4); }