Esempio n. 1
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 public void CreateBuilding(string buildingName)
 {
     findingPlacement = true;
     GameObject newBuilding = (GameObject) Instantiate(ResourceManager.GetBuilding(buildingName), ResourceManager.INVALID_POSITION, Quaternion.identity);
     tempBuilding = newBuilding.GetComponent<Building> ();
     if(tempBuilding != null)
     {
         tempBuilding.objectId = ResourceManager.GetNewObjectId();
         tempBuilding.hitPoints = 0;
         tempBuilding.SetTransparentMaterial(notAllowedMaterial, true);
         tempBuilding.SetCollidersAsTrigger(true);
         findingPlacement = true;
     } else
     {
         Destroy(newBuilding);
     }
 }