Esempio n. 1
0
    public void SetAction(Villager.Actions NewAction, Building Location, Items Item, float ActionTime_ = 0)
    {
        Timer = true;
        CurrentActionTime = 0;
        ActionTime = ActionTime_;
        // for pick up and put down Is instant
        if (NewAction == Actions.Pickup)
            if (Location.PickUp(Item))
                Inventory = Item;
        else if (NewAction == Actions.Putdown)
        {
            Location.DropOff(Item);
            Inventory = Items.Empty;
        }
        //blacksmith production
        if(Item == Items.Axe)
        { }
        else if (Item == Items.Cart)
        { }
        else if (Item == Items.Rifle)
        { }

    }