void StartMultiSelection()
 {
     isMultiSelectionActive = true;
     builderInWorldEntityHandler.SetMultiSelectionActive(isMultiSelectionActive);
     Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
     currentActiveMode.StartMultiSelection();
 }
Esempio n. 2
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 public void StartMultiSelection()
 {
     currentActiveMode.StartMultiSelection();
 }