void EndMultiSelection()
 {
     isMultiSelectionActive = false;
     builderInWorldEntityHandler.SetMultiSelectionActive(isMultiSelectionActive);
     currentActiveMode.EndMultiSelection();
     outlinerController.CancelUnselectedOutlines();
 }
Esempio n. 2
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 public void EndMultiSelection()
 {
     currentActiveMode.EndMultiSelection();
 }