Esempio n. 1
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 public void SelectCard()
 {
     gameSession.DecreasePlayerHealth(card.healthIncrease);
     player.attackBonus      += card.attackDamage * player.GetClosestRoom().effectMultiplier;
     player.attackSpeedBonus += card.attackSpeed * player.GetClosestRoom().effectMultiplier;
     player.speedBonus       += card.moveSpeed * player.GetClosestRoom().effectMultiplier;
     SummonObjects();
     gameSession.playerCards.Remove(card);
     betweenBattle.CloseDiscardCard();
     gameSession.OpenCanvas();
 }
Esempio n. 2
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 public void QuitMenu()
 {
     betweenBattle.CloseDiscardCard();
     gameSesison.OpenCanvas();
 }
Esempio n. 3
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 public void QuitMenu()
 {
     soundLibrary.PlayButtonClick();
     betweenBattle.CloseDiscardCard();
     gameSession.OpenCanvas();
 }