示例#1
0
 public void SelectCard()
 {
     gameSession.DecreasePlayerHealth(card.healthIncrease);
     player.attackBonus      += card.attackDamage * player.GetClosestRoom().effectMultiplier;
     player.attackSpeedBonus += card.attackSpeed * player.GetClosestRoom().effectMultiplier;
     player.speedBonus       += card.moveSpeed * player.GetClosestRoom().effectMultiplier;
     SummonObjects();
     gameSession.playerCards.Remove(card);
     betweenBattle.CloseDiscardCard();
     gameSession.OpenCanvas();
 }
示例#2
0
 public void QuitMenu()
 {
     betweenBattle.CloseDiscardCard();
     gameSesison.OpenCanvas();
 }
示例#3
0
 public void QuitMenu()
 {
     soundLibrary.PlayButtonClick();
     betweenBattle.CloseDiscardCard();
     gameSession.OpenCanvas();
 }