Esempio n. 1
0
    void OnTriggerEnter2D(Collider2D other)
    {
        Bear bear = other.gameObject.GetComponent <Bear>();

        if (bear != null)
        {
            bear.AddEye();
        }
    }
Esempio n. 2
0
    void OnTriggerEnter2D(Collider2D other)
    {
        Bear bear = other.gameObject.GetComponent <Bear>();

        if (bear != null)
        {
            GetComponent <AudioSource>().Play();
            bear.AddEye();
        }
    }
Esempio n. 3
0
    void AddRandomFeaturesToBear(Bear bear)
    {
        float randVal = Random.value;

        if (randVal < 0.25f)
        {
            bear.AddEye();
        }
        else if (randVal < 0.50f)
        {
            bear.AddEar();
        }
        else if (randVal < 0.75f)
        {
            bear.AddEye();
            bear.AddEar();
        }
        else
        {
            bear.AddEye();
            bear.AddEar();
            bear.AddEar();
        }
    }