Esempio n. 1
0
    public override void Act(E_ActionType actionType)
    {
        Vector3 direction = ioo.cameraManager.position - mCharacter.position;

        if (direction.magnitude >= mBear.CheckDistance())//TODO待实际情况调整
        {
            mBear.NMAMove();
        }
        else
        {
            mReached = true;
        }
    }